![]() New developers started looking for different engines and existing teams adjusted their budgets, anticipating a change in the scene. Therefore, we find ourselves somewhat dependent on the decisions made by our chosen engine providers.”Įveryone now sees that the industry can change in ways that profoundly affect small developers. Today, most games are closely tied to the game engines, and devs choose not to build their own from scratch. In the words of Deadlink developer Grzegorz Michalak: “Recent industry controversies have sent ripples throughout the community, affecting decisions made by both small and large developers. ![]() Unity has since partially walked this back, but the memory lingers. Unity's announcement of a new pricing model in September sparked an immediate backlash from small developers and their supporters.
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